Yes, Your Grace demo impressions

Next up on my whimsical journey through my Steam backlog was a demo for the upcoming Yes, Your Grace. I’ve been hearing interesting things about this pixel art kingship sim, and I was more than eager to try it out.

In YYG, you’re King Eryk, the monarch of a small but bird-filled kingdom that’s dealing with a lot of issues both internal and external. Every week, petitioners line up to be heard, and as king, you have to make decisions how to deal with each person. This is trickier than you might think, as you only have limited resources (such as gold or generals) to apply to situations, and you never quite know if getting involved is a smart thing.

What was far more interesting to me is that this isn’t more of a blank slate; the king, his family, and his kingdom all have personalities and backstories, which are discovered in little scenes and dialogue that Eryk encounters after he’s done with throne duties. He’s got three daughters, some of whom are fighting and some of whom are snail-obsessed. There’s a curse upon his family, alliances to be forged, and the specter of a crushing defeat by enemy armies right from the very beginning of the game.

I am not exaggerating here: I was raptly captivated by the unfolding tale of this game as I played it, as were all of my children who came in to read and laugh at the various discussions. I agonized over my choices, traded a daughter for an army, and found myself groaning when I hit a cliffhanger that marked the end of the demo.

That was cruel. I wanted to see how my choices bore out and how flexible this game’s narration would ultimately be. I suppose I’m just going to have to wait until next year, when it’s due to release.

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