So far, my current approach to WoW Classic has served me very well indeed. Yes, it’s a streamlined, basic experience where all I’m doing is farming mobs and ore in a particular location and then heading back to Thunder Bluff at the end of the day to sell, repair, and craft. Rise and repeat, perhaps in a different locale the next time around.
As dull as that may sound, it’s been very restful and even enjoyable. “Satisfying” is the word I want here. I get the nostalgic flavor of Classic, don’t have to spend half my time running to and from quest objectives, and can zen out on the repetition of kill-loot-repeat while enjoying music, podcasts, and TV shows. It’s low-energy gaming with a combat system that requires very little in the way of frantic maneuvering while I’m in the middle of it.
It may well not keep my attention for the long term. I can see this getting scaled back to very sporadic gaming sessions, especially after Shadowlands releases. There’s certainly no immediate incentive to hitting the level cap, as I don’t care to do the raiding thing.
Instead, as I’ve said before, my personal goal is to max out engineering, create all of the devices that I want from that, and do a dozen or so quests that reward me with gear that has useful effects. This kind of farming actually helps with engineering, since I always pick areas that have a lot of mining nodes. Two grinding birds with one stone! I’m flush on materials, and I like coming back to town to see what I can build next.
The only problem that I can see here is that I keep running out of inventory. I’m going to need to invest in some serious bank space, but I also have to be saving up for my level 40 mount. Even if auction house sales, I’m only 25 gold at level 20, and I don’t want to fritter that away on a few more bank bag slots. So I have to make a lot of tough choices what to keep and what to sell, electing to keep just enough stacks of various mats that I can make what I might need in the future.