(This is part of my journey going playing through 2003’s Star Wars: Knights of the Old Republic. You can follow the entire series on the Retro Gaming page.)
Welcome to Korriban, where it’s always Sith O’Clock and the teachers are quick to dole out electrocution if they get the wrong answers! Well, we gotta get through this planet at any rate, even though I have never been fond of Korriban (in any of the games) or the Sith. Both Sith and Jedi philosophy irk me for different reasons, and I’d rather stay out of it altogether.
It’s kind of funny to see how basic the graphics are here in comparison to the vastly more elaborate spaces and architecture of SWTOR’s Korriban. Both aren’t places I really enjoy visiting, though, so I guess there is that consistency.
Everyone on this planet is completely Sith crazy, reveling in the cruel things they do. One guy memorably makes a trio of potential students stand a vigil for days even though he has no intention of ever letting them inside the academy.
Everyone loves to do all these midair jumps and spins if they’re Jedi. That seems like a responsible thing to do when you’re holding a weapon that can cut through blasthead doors like it’s butter.
I took a break from that and jetted over to Kashyyyk. I think this right here is the most memorable planet in KOTOR and a personal favorite. I love seeing the homeland of the (corporately oppressed) Wookiees, and the treetop platforms and relaxing music put me right at ease. It’s a nice place to be, kind of a super-sized Ewok village. It reminds me of an MMO zone, in a good way.
It’s not a peaceful place, however. Big Z totes a lot of baggage in with him, what with being branded a “madclaw” for fighting against the slavers. His younger brother is now chieftan and has made a devil’s pact with the Czerka Corp to stay in power. That’s gotta change.
Like Taris, Kashyyyk has an “upstairs” and a less-friendly “downstairs” — the latter here being called the Shadowlands. It’s a little less visually appealing and more rough-and-tumble, but we can take it. As a side note, I always found the brief cutscene of the elevator lowering the party to the floor to be one of the most stunning of the game for some reason.
Down here we come upon the last remaining recruitable character of the game, Jolee. I *love* Jolee, because he’s the first character I ever encountered in Star Wars who was a “grey” Jedi — neither light nor dark. As someone who got very tired of both extremes, it was refreshing to quest with this guy who wasn’t bowing to the Sith or Jedi at every turn.
Eventually I help Big Z’s family to be restored to their honor and fight against the Czerka slavers, which is as happy of an ending as one could hope.