It’s been a good long while — nearly two years — since I played Dungeons and Dragons Online. Honestly, that shocked me. I thought it had only been a year, but nope, it’s been since August 2019. The only time I’ve been logging in since then is once a week to grab my golden dice throw. As a result, I’ve accumulated a whole lot of stuff — and two levels’ worth of XP boosts.
So I figured a return of sorts might be in the cards, at least to go through the most recent expansion, Fury of the Feywild. My initial momentum to do this was arrested when I had to spend a good hour or so getting my inventory sorted and my character leveled up.
The expansion starts with this mysterious and colorful house that’s plopped right into the middle of the harbor. It’s very much out of place — and that’s not even considering the fact that it was dropped onto someone. A wicked witch, I’m guessing.
The interior of the hut is really trippy, considering that half of it looks flipped upside-down or sideways. I’m told by the Gatekeeper that I’m needed to chase some hags into the Feywild and figure out what’s happened to some powerful codex pages.
Welcome to the Feywild adventure zone! It’s a huge color and tonal shift from Eberron, like you’re stepping into a whimsical storybook.
And there’s a floating castle, of course. Just don’t walk out the front door without a floating potion or umbrella or something.
There wasn’t any explicit direction where to go at first, no initial quest or anything, so I just kept following the path that wound through this wilderness zone. I came upon a satyr doing a stage performance.
Hey! This place looks like it might have quests! I do feel like the artists should’ve put a few more towers in there. You know, go for the Guinness World Record or something.