Posted in CRPG, CRPGs

The Outer Worlds: The moon in the man

Next up in my amazing Outer Worlds adventures, it’s off to investigate a distress call — that is most certainly, 100% a trap — at Roseway Gardens on Terra 2.

It’s actually not so much a trap as it is corporate stupidity. An Auntie Cleo scientist discovered the formula to the “ultimate diet toothpaste” that needs enzymes from killer reptiles. Said reptiles got loose and started slaughtering indiscriminately. So time to clean up a mess and get back to brushing teeth!

You know it’s a secret, ’cause it’s in the name! As a plaque inside says, “Remember to keep Auntie’s secrets secret.” Time to take my super-powered science hammer here and go smashing up as many abominations as I can find.

Dear scientists, maybe consider not improving every lethal species in the galaxy? Thanks. Sincerely, adventurers everywhere.

I don’t care if it only gives me a small bump to temperament, how could I *not* wear the moon helmet in this game?

While I did get the research returned for the lead scientist, I pointed out that this diet toothpaste will essentially starve and weaken workers — and that a whole bunch of people died already because of it.

Next up on my system tour is Scylla, a giant asteroid that happens to have a habitable region thanks to force fields and terraformers. The goal here is to find and secure a missing shipment of medical supplies for the Groundbreaker. The only problem? A bunch of scienced-up killer circus animals that escaped from a crashed transport.

Meet the mega-primals. Cute, aren’t they? They take just so much ammo from my heaviest machine gun to take down. And it’s not just their size — they also tunnel underground in mid-battle and shoot annoying N-rays at you from a distance. It’s a little bit past these guys that we meet an obvious Captain Kirk/Zapp Brannigan/Mal Reynolds type, a cocky captain whom we have to rescue. And Ellie gets in some really good digs at him, as they know each other.

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