I’ve been gaining traction in Star Trek Online nicely since returning from my vacation. It took a little bit of searching, but I think I found a welcoming fleet — Access Denied — to join. Even better, I’m rocketing up in ranks thanks to pushing through the episodes and doing DOFFs as much as possible.
I know that getting new ships is a major carrot to the leveling in this game, but after having gone through it a few times, I have to say that I think I would prefer having and sticking with a single ship from start to finish. I keep getting attached to various models, only to have to abandon them a few hours later for the next tier. I’m really partial to both the Ambassador and Intrepid-class ships, and while I know that there are retrofit versions later on, right now it feels like I have to keep my distance.
Oh, this time around I’m giving my ships names like Happy Chicken and Uppity Llama. I assume that Starfleet does not approve. I do not care.
I am very much looking forward to getting to tier 5 so that I can settle down with a ship. The summer event is coming up quite soon, and with it should be an opportunity to score a high-level ship for free. I might still drop a few bucks on one of the Federation carriers even so, although probably just a tier 5. I still have a free T5-upgrade boost on my account to use, so no sense wasting money I don’t need to.
Another thing I’m anticipating? Getting into episodes that I haven’t seen before. I have the full Delta Rising expansion that I’ve never touched as well as the Iconian War and other episodes that have been added over the past year or so. That should more than keep me busy until the expansion launches in July. Hearing good things about Agents of Yesterday so far from people on the test servers.
Perhaps it’s just in returning to the game with a fresh perspective, but this time around it’s remarkable how much Star Trek Online is reminding me of City of Heroes. I think it’s one of those things that’s always lurked in my subconscious but I’ve never articulated.
Makes sense, of course. Both games were developed by Cryptic, and the studio no doubt brought some of its City of Heroes tech into Star Trek Online. Now that I’m looking for it, I see it everywhere, from the character creation to the font to the floaty nature of character animations to the pop-up text boxes. Foundry missions. The layouts of ground mission instances. STO just has that CoH “feel” to it in a way that Champions Online and Neverwinter, two other Cryptic properties, does not.
It’s its own creature, naturally, but I enjoy seeing and feeling those City of Heroes echoes as I’m playing. More than anything else, each MMO has a distinct feel that’s made up of its sounds, music, animations, gameplay, systems, and such. When you’re playing those games, you can’t mistake them for anything else, and sometimes even the smallest trigger can flood you with memories of those titles. So should it be that surprising that I’m getting CoH flashbacks left and right?
Nice to know that its spirit is still alive in a currently running game, at least.