I won’t say that Lord of the Rings Online’s Update 16 was the brightest star on my gaming horizon, but as it neared it did start to shine more and more in my hopes. I don’t know why I was thrilled to see that Turbine was adding in new dungeons, but I was — and it made me kind of want to run a few. And while the new zones and epic story is nice to have, it’s not really the selling point so much as what was expected.
Oddly enough, what really excited me about Update 16 was the change to the legendary item system with the new level-100 imbuements. Basically, once you hit level 100 you can choose to “imbue” a LI so that it changes from its normal configuration to a special new one that gives an XP bar and ranks to each legacy. This allows for a lot more leveling/advancement through LIs while taking away some of the micromanagement that these objects used to require. Theoretically it takes us in a step toward how LIs should have been from the get-go: powerful items that level up alongside of you.
While I had a second-age level 100 halberd, what I really wanted was to return to using a sword on my captain. The sword just looks more iconic and deadly, plus I like those animations more. So I put out a call to my kinship asking if there were any crafters who could make a second ager (since I couldn’t find any in the auction house after a week or so of looking), and a crafter piped up to help me out.
A few minutes later, and I was in possession of a brand-new level 100 two-handed greatsword that I named Fallout, in honor of the retro game series I’m doing on Bio Break this week. It’s already doing more DPS than I was with the halberd, and I spent a couple of crystals of rememberance that I had in the bank to give it a couple of extra legacy slots.
The, er, fallout from this improved system means that getting XP now has more meaning for me once again, which in turn strengthens the motivation for going through quests. Other than the occasional class trait for finishing a quest line and the story, I wasn’t really getting much in terms of rewards from questing post-100 anyway. Now I’ve got a new XP mountain to climb, and ideally this sword will be with me all of the way through the remainder of the game. That’s a happy thought.
Less happy is my success with the new dungeons. I’ve been making it a point to sign up in the instance finder for both the old and new dungeons, but haven’t had any luck seeing those pop. Maybe I’m the only person who uses the instance finder? I’m curious to at least see the Osgiliath instances, at least.