I figured it was time for a new blog series on Rimworld, documenting the travails of a fresh colony. And it might be a short series, seeing as how I’m going to tackle “naked brutality” mode — starting with a single naked, defenseless colonist lacking any starting resources. On “strive to survive” difficulty and with commitment mode (no reloading) activated.
My starting colonist is Hammer, who has fairly good stats, especially in construction, mining, and plants. I am worried that he’s shaking his way through a drug withdrawal (which takes a long time) and is already a pessimist. Here’s hoping that his Steadfast trait will counter some of that.
Hammer crashlanded on an island in an arid shrubland region, which will help with his nudity and some basic food sources (agave fruit grows well here). The map is a lot of desert, not many minable hills, a few patches of rich soil, and a couple existing structures. I’m going to move him into the largest of the latter.
His first day’s priority is to chop down a bunch of trees and harvest fruit, then build shelves and a bed for a starter base. Happily, he’s really fast at all of this. By the end of day 3, most of the walls and doors of this one large room were finished, and he even mined 277 silver from a nearby node. With any luck, a trader will come by with stuff to buy.
Later on in the week, I began planting crops — strawberries and cotton for quick food and clothing, respectively — and built a spiked trap corridor to protect Hammer from any raids. Oh, and some healroot needed to get planted because this map didn’t have any natively growing.
There was a wild man who wandered into the area — couldn’t tame him, but I thought I could capture him if I built a prison cell. But just as I finished making the cell, I got raided and ended up capturing the raider instead. Hopefully I can spin him into colonist #2. Not too soon after, a gutshot transport pod victim crash landed right outside the base. I saved him too, but I don’t have much hope in staving off his infection with no healroot. Until I get at least one more colonist, researching any better tech is going to be next to impossible.
And then… a mad emu attacked Hammer. Despite a valiant battle and one dead emu, Hammer couldn’t bandage up himself fast enough to overcome the blood loss. Just like that, my one and only guy died. That stinks, because I think he would’ve had a good shot to keep the colony going if I had survived long enough to get a second guy.
To add misery to defeat, a raider came by and torched the whole place. Then burned himself and the one starving prisoner I had to death. The end. Hope you enjoyed my failure!