I’m still reeling a bit from the big news that Funcom is going to “relaunch” The Secret World over the first part of this year (starting in late March). Part of the difficulty of getting my head around this is that the only news we have of this is from Funcom’s financial report and not, say, a lengthy producer’s letter (which definitely NEEDS to be posted in the next day or so at this point). So we have the broad outline but not the specifics or any other details.
From the bullet points listed above, it mainly seems aimed at bringing in new players and those who have been turned off from the game (particularly from its combat system). The business model will switch from buy-to-play to what sounds like free-to-play, which is full of question marks. It’s not as though TSW was that expensive to start with, but ditching the DLC model for straight-up F2P definitely will make it accessible for all. It’s not as if TSW has put out a lot of content over the past year, and so it hasn’t had a lot of new content to sell.
I’m… tentatively excited about all of this, if only that TSW is going to get some nice promotion and is being given some much-needed attention from Funcom. Better combat? I’m on board for that. The business model change worries me, because that sort of thing can be done right or very, very wrong, and if it’s the latter, the game’s reputation will go into the crapper. At least Funcom anticipates that these changes will boost revenue, and that has the potential to ensure TSW’s continued development and existence, which I’m all in favor for.
There’s a lot more that I want to know here, with the biggest being “WHAT ABOUT NEW CONTENT?!?!?!?” Seriously, Funcom, it’s been just about forever since we had new missions, and we’ve been strutting around Tokyo for two years now. It’s time to move on, and I want to hear the devs say that there’s not only going to be new missions but also a faster delivery of mission content.
My imagination is revving up about how combat could be improved, but ditching the builder/finisher system for starters would be terrific. Better animations? Improved sound? Yeah, those too. Oh, and let’s use this opportunity to kill AEGIS and pretend that it was never invented, OK?
Argh. Need more info! But still glad to see TSW getting a vote of confidence from Funcom (unlike Anarchy Online and Age of Conan, which have been effectively back burnered from here on out).