One thing that I’ve really enjoyed this year was getting my entertainment more organized, mostly in the form of making lists. When you’re pulled in many directions and lack the time to go in all of them, it does help to make a list of books, TV shows, movies, and games that I would, at some point, like to engage with — and then prioritize them. The list means that I won’t forget about them but that they’ll be there when I am seeking new options.
I’m anticipating that, for the most part, the rest of 2020 will be spent playing Shadowlands in World of Warcraft. But there’s always the new year to come with plenty of time ahead. And I know that I will want to diversify my MMO gaming to keep from going hardcore burnout in WoW, so I’ve been making a list of some projects that I might want to consider at some point in 2021.
In that respect, I’m going to try a different approach to MMO juggling than before. The idea is that every month I’ll have an “anchor MMO” that I’ll play (a regular game that I’m playing indefinitely until I’m bored or burned out with it) and then a “project MMO” to focus on for that month and just that month (with a time limit set to it). Some of the projects that I’m considering include:
- Playing through the entirety of a DDO expansion (I have four I still haven’t done?) from start to finish.
- Getting my SWTOR Sniper through the base game and maybe one expansion past that.
- Giving Wizard101 another go.
- Getting my World of Warcraft Classic character to level 50.
- Starting a new character in Fallout 76 to see what the leveling changes feel like from the ground up.
- Checking out The Division 2 after hearing really strong word-of-mouth.
- Going through a whole ARPG journey from start to the endgame (Path of Exile, Diablo III, or Torchlight III).
- Trying out the Return of Reckoning WAR server.
- Heading back into EverQuest II for a while.
- Leveling up a City of Heroes character through story missions.
- Finish the Greymoor expansion in Elder Scrolls Online.
That’s all too much to do at once or even by slicing up the month into a million slivers, but if I was only playing two games a day, I could give a project a good chunk of time (at least 30-40 hours during that month). So we will see how the new year goes, but I’m really warming up to this concept.