Back in the 1980s, I’d say that I was so game-starved that I would play just about anything that we could get access to and running on our aging IBM PC. And you know what ran on just about any computer at the time? Tetris.
I have a soft spot for puzzle games, and I think that Tetris is where all of this began. There was something so hypnotic and zen-like when I got into a long stretch of Tetris. I could shut my brain off and bask in the satisfaction of making the blocks line up just so. Seeing lines — and the occasional tetris — vanish was a thing of joy. I spent countless hours late in the evening playing this, and I think it helped a little to distract me from a lot of the problems that I was facing at school and in my own teenage-addled head.
One thing I get super-nostalgic for is the backgrounds that came with the PC version, like that space station up there. I vividly felt the influence of the Russians — then our sworn enemies — in every screen, and while that had a foreign feel to it, I couldn’t help but love the game even so.
And since I’m on the subject of puzzle games, let’s talk about Lemmings. Ah, Lemmings! This is what happens when you take constantly moving puzzle games, give them personality, and then allow the player to blow them up at will.
Lemmings was a game that really benefited from the improved VGA and SVGA graphics of the early 1990s. That allowed us to see smaller and more colorful sprites, and those sprites came in the form of green-haired lemmings who would wander around — usually right toward something that killed them — until you guided them safely to the next gate.
The ingenious part is that the players’ tools in this game were turning normal lemmings into special ones. You could make a lemming a digger who would dig straight down, for example, or one who would stop everyone from going past him, or one who would build a diagonal bridge. Trying to create a safe path for the majority to the gate while the lemmings were bustling about was nerve-wracking at times, but it was amusing as well. I never got tired of blowing them up! Probably why I never beat the game.